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powerup bg fix

This commit is contained in:
Zsolt Tasnadi
2025-12-04 12:03:55 +01:00
parent 022272d3dc
commit 502548545c

View File

@@ -525,7 +525,7 @@ local function draw_game()
if map[pw.gridY][pw.gridX] == EMPTY then
local drawX = (pw.gridX - 1) * TILE_SIZE
local drawY = (pw.gridY - 1) * TILE_SIZE
rect(drawX + 3, drawY + 3, 10, 10, 6)
rect(drawX + 3, drawY + 3, 10, 10, 4) -- yellow background
print("B", drawX + 5, drawY + 5, 0)
end
end