dialog skeleton
This commit is contained in:
@@ -1,8 +1,36 @@
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package domain
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import (
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"game/konstructor"
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"image/color"
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)
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type Domain struct {
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Context Context
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}
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func (d *Domain) Init() {
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}
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func (d *Domain) GetDialog() konstructor.Dialog {
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return konstructor.Dialog{
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Layout: konstructor.DialogLayout{
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ChoiceFont: konstructor.FontLayout{
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DPI: 72,
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Size: 24,
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Color: color.White,
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SelectedColor: color.RGBA{R: 0, G: 255, B: 0, A: 100},
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},
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},
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Choices: []konstructor.DialogChoice{
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{
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ID: "one",
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Label: "One",
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},
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{
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ID: "two",
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Label: "Two",
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},
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},
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}
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}
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60
konstructor/dialog.go
Normal file
60
konstructor/dialog.go
Normal file
@@ -0,0 +1,60 @@
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package konstructor
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import (
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"image/color"
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"github.com/hajimehoshi/ebiten"
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"github.com/hajimehoshi/ebiten/text"
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)
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type DialogLayout struct {
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Background string
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ChoiceFont FontLayout
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}
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type DialogChoice struct {
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ID string
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Label string
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Handler func()
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}
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type Dialog struct {
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CurrentSelected int
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Layout DialogLayout
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Choices []DialogChoice
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}
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func (dialog *Dialog) GetChoiceColor(i int) color.Color {
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if dialog.CurrentSelected == i {
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return dialog.Layout.ChoiceFont.SelectedColor
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} else {
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return dialog.Layout.ChoiceFont.Color
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}
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}
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func (e *Engine) DialogDraw(screen *ebiten.Image) {
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dialog := e.Domain.GetDialog()
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face := GetFontFace(dialog.Layout.ChoiceFont)
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for i, choice := range dialog.Choices {
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offset := int(dialog.Layout.ChoiceFont.Size) * (i + 1)
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text.Draw(screen, choice.Label+"\n", face, 8, offset, dialog.GetChoiceColor(i))
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}
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}
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func (e *Engine) DialogUpdate() {
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dialog := e.Domain.GetDialog()
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if e.Controller.UpPressed() && dialog.CurrentSelected != 0 {
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dialog.CurrentSelected--
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}
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if e.Controller.DownPressed() && dialog.CurrentSelected != len(dialog.Choices)-1 {
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dialog.CurrentSelected++
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}
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if e.Controller.Action0Pressed() {
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dialog.Choices[dialog.CurrentSelected].Handler()
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}
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}
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@@ -18,18 +18,28 @@ func (e *Engine) Layout(outsideWidth, outsideHeight int) (int, int) {
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return e.Settings.Screen.Width, e.Settings.Screen.Height
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}
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func (e *Engine) ScreenTypeIs(name string) bool {
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return e.KContext.Screen.Type == name
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}
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func (e *Engine) Update(screen *ebiten.Image) error {
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e.Controller.Watch()
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if e.KContext.Screen.Type == "menu" {
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if e.ScreenTypeIs("menu") {
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e.MenuUpdate()
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}
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if e.ScreenTypeIs("dialog") {
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e.DialogUpdate()
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}
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return nil
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}
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func (e *Engine) Draw(screen *ebiten.Image) {
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if e.KContext.Screen.Type == "menu" {
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if e.ScreenTypeIs("menu") {
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e.MenuDraw(screen)
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}
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if e.ScreenTypeIs("dialog") {
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e.DialogDraw(screen)
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}
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if e.Controller.Action3Pressed() {
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os.Exit(1)
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}
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10
konstructor/kcontext.go
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10
konstructor/kcontext.go
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@@ -0,0 +1,10 @@
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package konstructor
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type KContextScreen struct {
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Type string
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Value string
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}
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type KContext struct {
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Screen KContextScreen
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}
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@@ -11,6 +11,7 @@ type ContextInterface interface {
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type DomainInterface interface {
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Init()
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GetDialog() Dialog
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}
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type ScreenSettings struct {
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@@ -18,15 +19,6 @@ type ScreenSettings struct {
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Height int
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}
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type KContextScreen struct {
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Type string
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Value string
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}
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type KContext struct {
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Screen KContextScreen
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}
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type Settings struct {
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Name string
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Screen *ScreenSettings
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@@ -4,20 +4,14 @@ import (
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"image/color"
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"github.com/hajimehoshi/ebiten"
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"github.com/hajimehoshi/ebiten/examples/resources/fonts"
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"github.com/hajimehoshi/ebiten/text"
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"golang.org/x/image/font"
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"golang.org/x/image/font/opentype"
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)
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type MenuMap map[string]Menu
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type MenuLayout struct {
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Background string
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DPI float64
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Size float64
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Color color.Color
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SelectedColor color.Color
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Background string
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MenuItemFont FontLayout
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}
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type MenuItem struct {
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@@ -28,23 +22,26 @@ type MenuItem struct {
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type Menu struct {
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CurrentSelected int
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MenuLayout MenuLayout
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Layout MenuLayout
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MenuItems []MenuItem
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}
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func (menu *Menu) GetMenuItemColor(i int) color.Color {
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if menu.CurrentSelected == i {
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return menu.Layout.MenuItemFont.SelectedColor
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} else {
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return menu.Layout.MenuItemFont.Color
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}
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}
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func (e *Engine) MenuDraw(screen *ebiten.Image) {
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menu := e.MenuMap[e.KContext.Screen.Value]
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face := e.menuGetFontFace(menu)
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face := GetFontFace(menu.Layout.MenuItemFont)
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for i, menu_item := range menu.MenuItems {
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var c color.Color
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if menu.CurrentSelected == i {
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c = menu.MenuLayout.SelectedColor
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} else {
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c = menu.MenuLayout.Color
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}
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offset := int(menu.MenuLayout.Size) * (i + 1)
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text.Draw(screen, menu_item.Label+"\n", face, 8, offset, c)
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color := menu.GetMenuItemColor(i)
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offset := int(menu.Layout.MenuItemFont.Size) * (i + 1)
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text.Draw(screen, menu_item.Label+"\n", face, 8, offset, color)
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}
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}
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@@ -65,13 +62,3 @@ func (e *Engine) MenuUpdate() {
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e.MenuMap[e.KContext.Screen.Value] = menu
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}
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func (e *Engine) menuGetFontFace(menu Menu) font.Face {
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tt, _ := opentype.Parse(fonts.MPlus1pRegular_ttf)
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face, _ := opentype.NewFace(tt, &opentype.FaceOptions{
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Size: menu.MenuLayout.DPI,
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DPI: menu.MenuLayout.Size,
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Hinting: font.HintingVertical,
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})
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return face
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}
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@@ -6,9 +6,13 @@ import (
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"io/ioutil"
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"log"
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"image/color"
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_ "image/png"
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"github.com/hajimehoshi/ebiten"
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"github.com/hajimehoshi/ebiten/examples/resources/fonts"
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"golang.org/x/image/font"
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"golang.org/x/image/font/opentype"
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)
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func LoadImage(path string) *ebiten.Image {
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@@ -30,3 +34,20 @@ func LoadImage(path string) *ebiten.Image {
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return out
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}
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type FontLayout struct {
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DPI float64
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Size float64
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Color color.Color
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SelectedColor color.Color
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}
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func GetFontFace(layout FontLayout) font.Face {
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tt, _ := opentype.Parse(fonts.MPlus1pRegular_ttf)
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face, _ := opentype.NewFace(tt, &opentype.FaceOptions{
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Size: layout.DPI,
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DPI: layout.Size,
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Hinting: font.HintingVertical,
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})
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return face
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}
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27
main.go
27
main.go
@@ -24,19 +24,20 @@ func main() {
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k := konstructor.Konstructor{
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KContext: &konstructor.KContext{
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Screen: konstructor.KContextScreen{
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Type: "menu",
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Value: "MainMenu",
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Type: "dialog",
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},
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},
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Domain: &d,
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MenuMap: konstructor.MenuMap{
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"MainMenu": {
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CurrentSelected: 0,
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MenuLayout: konstructor.MenuLayout{
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DPI: 72,
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Size: 24,
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Color: color.White,
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SelectedColor: color.RGBA{R: 0, G: 255, B: 0, A: 100},
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Layout: konstructor.MenuLayout{
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MenuItemFont: konstructor.FontLayout{
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DPI: 72,
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Size: 24,
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Color: color.White,
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SelectedColor: color.RGBA{R: 0, G: 255, B: 0, A: 100},
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},
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},
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MenuItems: []konstructor.MenuItem{
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{
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@@ -58,11 +59,13 @@ func main() {
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},
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"GameMenu": {
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CurrentSelected: 0,
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MenuLayout: konstructor.MenuLayout{
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DPI: 72,
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Size: 24,
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Color: color.White,
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SelectedColor: color.RGBA{R: 0, G: 255, B: 0, A: 100},
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Layout: konstructor.MenuLayout{
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MenuItemFont: konstructor.FontLayout{
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DPI: 72,
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Size: 24,
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Color: color.White,
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SelectedColor: color.RGBA{R: 0, G: 255, B: 0, A: 100},
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},
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},
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MenuItems: []konstructor.MenuItem{
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{
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