controller keymap fix, inventory skeleton

This commit is contained in:
2023-07-05 10:33:50 +02:00
parent 2c556a3dac
commit 25b03cfd2f
10 changed files with 93 additions and 44 deletions

View File

@@ -0,0 +1,15 @@
package engine
import "game/konstructor/entity"
func (e *Engine) AddToInventory(item *entity.Item) {
e.Domain.AddToInventory(item)
}
func (e *Engine) RemoveFromInventory(item *entity.Item) {
e.Domain.RemoveFromInventory(item)
}
func (e *Engine) UseInventoryItem(item *entity.Item) {
e.Domain.UseInventoryItem(item)
}