controller keymap fix, inventory skeleton
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15
konstructor/engine/engine.inventory.go
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15
konstructor/engine/engine.inventory.go
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@@ -0,0 +1,15 @@
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package engine
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import "game/konstructor/entity"
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func (e *Engine) AddToInventory(item *entity.Item) {
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e.Domain.AddToInventory(item)
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}
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func (e *Engine) RemoveFromInventory(item *entity.Item) {
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e.Domain.RemoveFromInventory(item)
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}
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func (e *Engine) UseInventoryItem(item *entity.Item) {
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e.Domain.UseInventoryItem(item)
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}
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