playground and object drawer skeleton
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@@ -1,10 +1,11 @@
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package entity
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type KContext struct {
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ScreenType ScreenType
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ScreenValue string
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CurrentLevel int
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Players []Player
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ScreenType ScreenType
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ScreenValue string
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CurrentLevel int
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CurrentPlayground int
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Players []Player
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}
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func (c *KContext) getPrimaryPlayer() Player {
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@@ -14,6 +14,7 @@ type KeyMap struct {
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type ScreenSettings struct {
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Width int
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Height int
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Scale int
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}
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type Settings struct {
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