merge entity package to konstructor
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@@ -1,15 +1,15 @@
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package domain
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import "game/konstructor/entity"
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import "game/konstructor"
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func (d *Domain) AddToInventory(item *entity.Item) bool {
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func (d *Domain) AddToInventory(item *konstructor.Item) bool {
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return true
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}
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func (d *Domain) RemoveFromInventory(item *entity.Item) bool {
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func (d *Domain) RemoveFromInventory(item *konstructor.Item) bool {
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return true
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}
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func (d *Domain) UseInventoryItem(item *entity.Item) bool {
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func (d *Domain) UseInventoryItem(item *konstructor.Item) bool {
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return true
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}
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