playground header, font scaling
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@@ -25,7 +25,7 @@ func (e *Engine) DialogUpdate() {
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func (e *Engine) DialogDraw(screen *ebiten.Image) {
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dialog := e.Domain.GetDialog(e.KContext.ActiveDialog)
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face := dialog.Layout.ChoiceFont.GetFontFace()
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face := dialog.Layout.ChoiceFont.GetFontFace(e.Config.Screen.Scale)
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for i, choice := range dialog.Choices {
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offset := int(dialog.Layout.ChoiceFont.Size) * (i + 1)
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