rename object to platform, refact of file names
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@@ -16,7 +16,7 @@ func (e *Engine) PlaygroundUpdate() {
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func (e *Engine) PlaygroundDraw(screen *ebiten.Image) {
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e.PlaygroundBackgroundDraw(screen)
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e.PlaygroundObjectsDraw(screen)
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e.PlaygroundPlatformsDraw(screen)
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e.PlaygroundItemsDraw(screen)
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e.PlaygroundNPCsDraw(screen)
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}
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@@ -27,13 +27,13 @@ func (e *Engine) PlaygroundBackgroundDraw(screen *ebiten.Image) {
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screen.DrawImage(e.GetImage(render), &ebiten.DrawImageOptions{})
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}
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func (e *Engine) PlaygroundObjectsDraw(screen *ebiten.Image) {
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func (e *Engine) PlaygroundPlatformsDraw(screen *ebiten.Image) {
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playground := e.GetPlayground()
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geoM := ebiten.GeoM{}
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for _, object := range playground.Objects {
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render := object.Type.Render
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for _, platform := range playground.Platforms {
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render := platform.Type.Render
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geoM.Reset()
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geoM.Translate(float64(object.Position.X), float64(object.Position.Y))
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geoM.Translate(float64(platform.Position.X), float64(platform.Position.Y))
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screen.DrawImage(e.GetImage(render), &ebiten.DrawImageOptions{
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GeoM: geoM,
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})
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@@ -43,10 +43,10 @@ func (e *Engine) PlaygroundObjectsDraw(screen *ebiten.Image) {
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func (e *Engine) PlaygroundItemsDraw(screen *ebiten.Image) {
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playground := e.GetPlayground()
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geoM := ebiten.GeoM{}
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for _, object := range playground.Items {
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render := object.Type.Render
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for _, platform := range playground.Items {
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render := platform.Type.Render
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geoM.Reset()
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geoM.Translate(float64(object.Position.X), float64(object.Position.Y))
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geoM.Translate(float64(platform.Position.X), float64(platform.Position.Y))
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screen.DrawImage(e.GetImage(render), &ebiten.DrawImageOptions{
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GeoM: geoM,
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})
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@@ -56,10 +56,10 @@ func (e *Engine) PlaygroundItemsDraw(screen *ebiten.Image) {
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func (e *Engine) PlaygroundNPCsDraw(screen *ebiten.Image) {
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playground := e.GetPlayground()
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geoM := ebiten.GeoM{}
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for _, object := range playground.NPCs {
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render := object.Type.Render
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for _, platform := range playground.NPCs {
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render := platform.Type.Render
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geoM.Reset()
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geoM.Translate(float64(object.Position.X), float64(object.Position.Y))
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geoM.Translate(float64(platform.Position.X), float64(platform.Position.Y))
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screen.DrawImage(e.GetImage(render), &ebiten.DrawImageOptions{
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GeoM: geoM,
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})
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