merge controller to engine

This commit is contained in:
2023-07-04 23:48:00 +02:00
parent 374f7a9acc
commit 6041c26eaa
6 changed files with 51 additions and 59 deletions

View File

@@ -8,10 +8,10 @@ import (
)
type Konstructor struct {
Domain entity.DomainInterface
Controller *engine.Controller
Settings *entity.Settings
KContext *entity.KContext
Domain entity.DomainInterface
KeyMap entity.KeyMap
Settings *entity.Settings
KContext *entity.KContext
}
func (k Konstructor) Init() {
@@ -27,9 +27,9 @@ func (k Konstructor) SetWindow() {
func (k Konstructor) Run() {
ebiten.RunGame(&engine.Engine{
KContext: k.KContext,
Domain: k.Domain,
Controller: k.Controller,
Settings: k.Settings,
KContext: k.KContext,
Domain: k.Domain,
KeyMap: k.KeyMap,
Settings: k.Settings,
})
}