merge controller to engine

This commit is contained in:
2023-07-04 23:48:00 +02:00
parent 374f7a9acc
commit 6041c26eaa
6 changed files with 51 additions and 59 deletions

25
main.go
View File

@@ -3,7 +3,6 @@ package main
import (
"game/domain"
"game/konstructor"
"game/konstructor/engine"
"game/konstructor/entity"
"github.com/hajimehoshi/ebiten"
@@ -13,8 +12,8 @@ func main() {
k := konstructor.Konstructor{
KContext: &entity.KContext{
Screen: entity.KContextScreen{
Type: "playground",
Value: "",
Type: "menu",
Value: "MainMenu",
},
CurrentLevel: 0,
},
@@ -28,17 +27,15 @@ func main() {
},
},
},
Controller: &engine.Controller{
KeyMap: entity.KeyMap{
Up: ebiten.KeyUp,
Down: ebiten.KeyDown,
Right: ebiten.KeyRight,
Left: ebiten.KeyLeft,
Action0: ebiten.KeySpace,
Action1: ebiten.KeyAlt,
Action2: ebiten.KeyControl,
Action3: ebiten.KeyEscape,
},
KeyMap: entity.KeyMap{
Up: ebiten.KeyUp,
Down: ebiten.KeyDown,
Right: ebiten.KeyRight,
Left: ebiten.KeyLeft,
Action0: ebiten.KeySpace,
Action1: ebiten.KeyAlt,
Action2: ebiten.KeyControl,
Action3: ebiten.KeyEscape,
},
Settings: &entity.Settings{
Name: "Game",