assets folder structure
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assets/images/items/.keep
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assets/images/items/.keep
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assets/images/npcs/.keep
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assets/images/npcs/.keep
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assets/images/objects/.keep
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assets/images/objects/.keep
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assets/images/players/.keep
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assets/images/players/.keep
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assets/images/playgrounds/.keep
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assets/images/playgrounds/.keep
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@@ -7,7 +7,7 @@ import (
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func GetDefaultFontLayout() entity.FontLayout {
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func GetDefaultFontLayout() entity.FontLayout {
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return entity.FontLayout{
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return entity.FontLayout{
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Path: "fonts/ArcadeClassic.ttf",
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Path: "assets/fonts/ArcadeClassic.ttf",
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DPI: 72,
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DPI: 72,
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Size: 24,
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Size: 24,
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Color: color.White,
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Color: color.White,
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@@ -9,7 +9,7 @@ func (d *Domain) InitLevel() {
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Name: "Level I.",
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Name: "Level I.",
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Playgrounds: []entity.Playground{
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Playgrounds: []entity.Playground{
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{
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{
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Background: "level_1_playground_1.png",
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Background: "assets/images/playgrounds/level_1_playground_1.png",
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Objects: []entity.Object{
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Objects: []entity.Object{
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{
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{
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ID: "test_object",
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ID: "test_object",
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@@ -21,7 +21,7 @@ func (d *Domain) InitLevel() {
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Type: entity.ObjectType{
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Type: entity.ObjectType{
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ID: "test_object_type",
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ID: "test_object_type",
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RenderOptions: entity.RenderOptions{
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RenderOptions: entity.RenderOptions{
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Image: "test_object.png",
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Image: "assets/images/objects/test_object.png",
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Width: 30,
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Width: 30,
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Height: 30,
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Height: 30,
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},
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},
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