remove inconsistent domain skeletons
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@@ -1,27 +0,0 @@
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package domain
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type LevelSection struct {
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}
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type Level struct {
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LevelSections []LevelSection
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}
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type LevelManager struct {
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}
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func (lm LevelManager) Create(screens []LevelSection) Level {
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return Level{
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LevelSections: screens,
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}
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}
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func (lm LevelManager) List() []Level {
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return []Level{
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lm.Create(LevelOne()),
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}
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}
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func (lm LevelManager) Get() Level {
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return Level{}
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}
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@@ -1,5 +0,0 @@
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package domain
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func LevelOne() []LevelSection {
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return []LevelSection{}
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}
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@@ -1,11 +0,0 @@
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package domain
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import "game/konstructor"
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type PlaygroundManager struct {
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Context Context
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}
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func (pm PlaygroundManager) GetCurrent() konstructor.Playground {
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return konstructor.Playground{}
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}
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