move engine to engines/easy_ebitengine
This commit is contained in:
25
konstructor/engines/easy_ebitengine/engine.wrapper.go
Normal file
25
konstructor/engines/easy_ebitengine/engine.wrapper.go
Normal file
@@ -0,0 +1,25 @@
|
||||
package easy_ebitengine
|
||||
|
||||
import (
|
||||
"game/konstructor"
|
||||
|
||||
"github.com/hajimehoshi/ebiten"
|
||||
)
|
||||
|
||||
type EngineWrapper struct {
|
||||
Engine Engine
|
||||
}
|
||||
|
||||
func (ew *EngineWrapper) Init(options konstructor.EngineArgs) {
|
||||
ew.Engine = Engine{
|
||||
KContext: options.KContext,
|
||||
Domain: options.Domain,
|
||||
Settings: options.Settings,
|
||||
}
|
||||
ebiten.SetWindowSize(options.Settings.Screen.Width, options.Settings.Screen.Height)
|
||||
ebiten.SetWindowTitle(options.Settings.Name)
|
||||
}
|
||||
|
||||
func (ew *EngineWrapper) Run() {
|
||||
ebiten.RunGame(&ew.Engine)
|
||||
}
|
||||
Reference in New Issue
Block a user