move engine to engines/easy_ebitengine
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@@ -1,4 +1,4 @@
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package engine
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package easy_ebitengine
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import (
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import (
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"fmt"
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"fmt"
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@@ -1,4 +1,4 @@
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package engine
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package easy_ebitengine
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import (
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import (
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"game/konstructor"
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"game/konstructor"
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@@ -1,4 +1,4 @@
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package engine
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package easy_ebitengine
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import (
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import (
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"game/konstructor"
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"game/konstructor"
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@@ -1,4 +1,4 @@
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package engine
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package easy_ebitengine
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import (
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import (
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"game/konstructor"
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"game/konstructor"
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@@ -1,4 +1,4 @@
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package engine
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package easy_ebitengine
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import (
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import (
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"github.com/hajimehoshi/ebiten"
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"github.com/hajimehoshi/ebiten"
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@@ -1,4 +1,4 @@
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package engine
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package easy_ebitengine
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import (
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import (
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"game/konstructor"
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"game/konstructor"
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@@ -1,4 +1,4 @@
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package engine
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package easy_ebitengine
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import (
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import (
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"github.com/hajimehoshi/ebiten"
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"github.com/hajimehoshi/ebiten"
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@@ -1,4 +1,4 @@
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package engine
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package easy_ebitengine
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import (
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import (
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"game/konstructor"
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"game/konstructor"
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4
main.go
4
main.go
@@ -3,14 +3,14 @@ package main
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import (
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import (
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"game/domain"
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"game/domain"
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"game/konstructor"
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"game/konstructor"
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"game/konstructor/engine"
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"game/konstructor/engines/easy_ebitengine"
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"github.com/hajimehoshi/ebiten"
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"github.com/hajimehoshi/ebiten"
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)
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)
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func main() {
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func main() {
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k := konstructor.Konstructor{
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k := konstructor.Konstructor{
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EngineWrapper: &engine.EngineWrapper{},
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EngineWrapper: &easy_ebitengine.EngineWrapper{},
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Domain: &domain.Domain{},
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Domain: &domain.Domain{},
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KContext: &konstructor.KContext{
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KContext: &konstructor.KContext{
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ScreenType: konstructor.PlaygroundScreenType,
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ScreenType: konstructor.PlaygroundScreenType,
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