EngineWrapper, engine via interfaces
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25
konstructor/engine/engine.wrapper.go
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25
konstructor/engine/engine.wrapper.go
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package engine
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import (
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"game/konstructor/entity"
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"github.com/hajimehoshi/ebiten"
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)
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type EngineWrapper struct {
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Engine Engine
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}
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func (ew *EngineWrapper) Init(options entity.EngineOptions) {
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ew.Engine = Engine{
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KContext: &options.KContext,
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Domain: options.Domain,
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Settings: &options.Settings,
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}
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ebiten.SetWindowSize(options.Settings.Screen.Width, options.Settings.Screen.Height)
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ebiten.SetWindowTitle(options.Settings.Name)
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}
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func (ew *EngineWrapper) Run() {
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ebiten.RunGame(&ew.Engine)
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}
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