add GetDefaultFontLayout and ArcadeClassic.ttf
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@@ -2,20 +2,13 @@ package domain
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import (
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"game/konstructor/entity"
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"image/color"
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)
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func (d *Domain) InitDialog() {
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d.DialogMap = entity.DialogMap{
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"TestDialog": {
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Layout: entity.DialogLayout{
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ChoiceFont: entity.FontLayout{
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Path: "fonts/Arial.ttf",
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DPI: 72,
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Size: 24,
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Color: color.White,
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SelectedColor: color.RGBA{R: 0, G: 255, B: 0, A: 100},
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},
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ChoiceFont: GetDefaultFontLayout(),
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},
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Choices: []entity.DialogChoice{
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{
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16
domain/font.go
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16
domain/font.go
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@@ -0,0 +1,16 @@
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package domain
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import (
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"game/konstructor/entity"
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"image/color"
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)
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func GetDefaultFontLayout() entity.FontLayout {
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return entity.FontLayout{
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Path: "fonts/ArcadeClassic.ttf",
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DPI: 72,
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Size: 24,
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Color: color.White,
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SelectedColor: color.RGBA{R: 255, G: 0, B: 0, A: 100},
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}
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}
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@@ -3,7 +3,6 @@ package domain
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import (
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"fmt"
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"game/konstructor/entity"
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"image/color"
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"os"
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)
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@@ -12,13 +11,7 @@ func (d *Domain) InitMenu() {
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"MainMenu": {
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CurrentSelected: 0,
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Layout: entity.MenuLayout{
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MenuItemFont: entity.FontLayout{
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Path: "fonts/Arial.ttf",
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DPI: 72,
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Size: 24,
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Color: color.White,
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SelectedColor: color.RGBA{R: 0, G: 255, B: 0, A: 100},
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},
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MenuItemFont: GetDefaultFontLayout(),
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},
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MenuItems: []entity.MenuItem{
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{
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@@ -41,13 +34,7 @@ func (d *Domain) InitMenu() {
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"GameMenu": {
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CurrentSelected: 0,
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Layout: entity.MenuLayout{
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MenuItemFont: entity.FontLayout{
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Path: "fonts/Arial.ttf",
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DPI: 72,
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Size: 24,
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Color: color.White,
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SelectedColor: color.RGBA{R: 0, G: 255, B: 0, A: 100},
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},
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MenuItemFont: GetDefaultFontLayout(),
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},
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MenuItems: []entity.MenuItem{
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{
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BIN
fonts/ArcadeClassic.ttf
Normal file
BIN
fonts/ArcadeClassic.ttf
Normal file
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