rename to Constructor to Konstructor

This commit is contained in:
2023-06-30 17:48:34 +02:00
parent 0ed8cfb839
commit c07074aeb9
5 changed files with 20 additions and 20 deletions

26
konstructor/engine.go Executable file
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@@ -0,0 +1,26 @@
package konstructor
import (
"image/color"
"github.com/hajimehoshi/ebiten"
)
type GameEngine struct {
Konstructor Konstructor
}
func (g *GameEngine) Update(screen *ebiten.Image) error {
g.Konstructor.Controller.Watch()
return nil
}
func (g *GameEngine) Draw(screen *ebiten.Image) {
if g.Konstructor.Controller.UpPressed() {
screen.Fill(color.White)
}
}
func (g *GameEngine) Layout(outsideWidth, outsideHeight int) (int, int) {
return g.Konstructor.GameSettings.ScreenSettings.Width, g.Konstructor.GameSettings.ScreenSettings.Height
}

69
konstructor/keyboard.go Executable file
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@@ -0,0 +1,69 @@
package konstructor
import (
"fmt"
"reflect"
"github.com/hajimehoshi/ebiten"
"github.com/hajimehoshi/ebiten/inpututil"
)
type KeyMap struct {
Up ebiten.Key
Down ebiten.Key
Right ebiten.Key
Left ebiten.Key
Action0 ebiten.Key
Action1 ebiten.Key
Action2 ebiten.Key
Action3 ebiten.Key
}
type Controller struct {
PressedKey ebiten.Key
KeyMap KeyMap
}
func (k *Controller) Watch() {
values := reflect.ValueOf(k.KeyMap)
for i := 0; i < values.NumField(); i++ {
key := values.Field(i).Interface().(ebiten.Key)
if inpututil.IsKeyJustPressed(key) {
fmt.Printf("Key pressed: %s\n", key)
k.PressedKey = key
}
}
}
func (k *Controller) UpPressed() bool {
return k.PressedKey == k.KeyMap.Up
}
func (k *Controller) DownPressed() bool {
return k.PressedKey == k.KeyMap.Down
}
func (k *Controller) RightPressed() bool {
return k.PressedKey == k.KeyMap.Right
}
func (k *Controller) LeftPressed() bool {
return k.PressedKey == k.KeyMap.Left
}
func (k *Controller) Action0Pressed() bool {
return k.PressedKey == k.KeyMap.Action0
}
func (k *Controller) Action1Pressed() bool {
return k.PressedKey == k.KeyMap.Action1
}
func (k *Controller) Action2Pressed() bool {
return k.PressedKey == k.KeyMap.Action2
}
func (k *Controller) Action3Pressed() bool {
return k.PressedKey == k.KeyMap.Action3
}

41
konstructor/konstructor.go Executable file
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@@ -0,0 +1,41 @@
package konstructor
import (
"log"
"github.com/hajimehoshi/ebiten"
)
type ContextInterface interface {
}
type DomainInterface interface {
Init()
}
type ScreenSettings struct {
Width int
Height int
}
type GameSettings struct {
Name string
ScreenSettings ScreenSettings
}
type Konstructor struct {
Context ContextInterface
Domain DomainInterface
Controller Controller
GameSettings GameSettings
}
func (k Konstructor) Init() {
ebiten.SetWindowSize(k.GameSettings.ScreenSettings.Width, k.GameSettings.ScreenSettings.Height)
ebiten.SetWindowTitle(k.GameSettings.Name)
if err := ebiten.RunGame(&GameEngine{
Konstructor: k,
}); err != nil {
log.Fatal(err)
}
}

32
konstructor/utils.go Executable file
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@@ -0,0 +1,32 @@
package konstructor
import (
"bytes"
"image"
"io/ioutil"
"log"
_ "image/png"
"github.com/hajimehoshi/ebiten"
)
func LoadImage(path string) *ebiten.Image {
file, err := ioutil.ReadFile(path) //read the content of file
if err != nil {
log.Fatal(err)
}
img, _, err := image.Decode(bytes.NewReader(file))
if err != nil {
log.Fatal(err)
}
out, err := ebiten.NewImageFromImage(img, 0)
if err != nil {
log.Fatal(err)
}
return out
}