remove Game prefix from Settings struct

This commit is contained in:
2023-06-30 18:18:01 +02:00
parent c07074aeb9
commit d5482dd9e7
3 changed files with 12 additions and 12 deletions

View File

@@ -18,21 +18,21 @@ type ScreenSettings struct {
Height int
}
type GameSettings struct {
Name string
ScreenSettings ScreenSettings
type Settings struct {
Name string
Screen ScreenSettings
}
type Konstructor struct {
Context ContextInterface
Domain DomainInterface
Controller Controller
GameSettings GameSettings
Context ContextInterface
Domain DomainInterface
Controller Controller
Settings Settings
}
func (k Konstructor) Init() {
ebiten.SetWindowSize(k.GameSettings.ScreenSettings.Width, k.GameSettings.ScreenSettings.Height)
ebiten.SetWindowTitle(k.GameSettings.Name)
ebiten.SetWindowSize(k.Settings.Screen.Width, k.Settings.Screen.Height)
ebiten.SetWindowTitle(k.Settings.Name)
if err := ebiten.RunGame(&GameEngine{
Konstructor: k,
}); err != nil {