structure tweaks
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@@ -34,9 +34,10 @@ func (k Konstructor) Init() {
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ebiten.SetWindowSize(k.Settings.Screen.Width, k.Settings.Screen.Height)
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ebiten.SetWindowTitle(k.Settings.Name)
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if err := ebiten.RunGame(&Engine{
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Konstructor: &k,
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Logic: &Logic{
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Konstructor: &k,
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Domain: k.Domain,
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Controller: k.Controller,
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Settings: k.Settings,
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},
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}); err != nil {
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log.Fatal(err)
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