game engine

This commit is contained in:
2023-06-28 17:07:35 +02:00
parent 17b2aab4fa
commit e7babcd85f
2 changed files with 35 additions and 2 deletions

View File

@@ -1,11 +1,20 @@
package presenter
import "game/domain"
import (
"game/domain"
"log"
"github.com/hajimehoshi/ebiten"
)
type Presenter struct {
Context domain.Context
}
func (p Presenter) Init() {
ebiten.SetWindowSize(screenWidth*2, screenHeight*2)
ebiten.SetWindowTitle("Game")
if err := ebiten.RunGame(&GameEngine{}); err != nil {
log.Fatal(err)
}
}