entity layer
This commit is contained in:
14
konstructor/entity/entity.controller.go
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14
konstructor/entity/entity.controller.go
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@@ -0,0 +1,14 @@
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package entity
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import "github.com/hajimehoshi/ebiten"
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type KeyMap struct {
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Up ebiten.Key
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Down ebiten.Key
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Right ebiten.Key
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Left ebiten.Key
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Action0 ebiten.Key
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Action1 ebiten.Key
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Action2 ebiten.Key
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Action3 ebiten.Key
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}
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30
konstructor/entity/entity.dialog.go
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30
konstructor/entity/entity.dialog.go
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@@ -0,0 +1,30 @@
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package entity
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import "image/color"
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type DialogMap map[string]Dialog
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type DialogLayout struct {
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Background string
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ChoiceFont FontLayout
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}
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type DialogChoice struct {
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ID string
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Label string
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Handler func()
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}
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type Dialog struct {
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CurrentSelected int
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Layout DialogLayout
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Choices []DialogChoice
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}
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func (dialog *Dialog) GetChoiceColor(i int) color.Color {
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if dialog.CurrentSelected == i {
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return dialog.Layout.ChoiceFont.SelectedColor
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} else {
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return dialog.Layout.ChoiceFont.Color
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}
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}
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10
konstructor/entity/entity.font.go
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10
konstructor/entity/entity.font.go
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@@ -0,0 +1,10 @@
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package entity
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import "image/color"
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type FontLayout struct {
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DPI float64
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Size float64
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Color color.Color
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SelectedColor color.Color
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}
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30
konstructor/entity/entity.menu.go
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30
konstructor/entity/entity.menu.go
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@@ -0,0 +1,30 @@
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package entity
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import "image/color"
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type MenuMap map[string]Menu
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type MenuLayout struct {
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Background string
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MenuItemFont FontLayout
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}
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type MenuItem struct {
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ID string
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Label string
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Handler func()
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}
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type Menu struct {
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CurrentSelected int
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Layout MenuLayout
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MenuItems []MenuItem
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}
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func (menu *Menu) GetMenuItemColor(i int) color.Color {
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if menu.CurrentSelected == i {
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return menu.Layout.MenuItemFont.SelectedColor
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} else {
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return menu.Layout.MenuItemFont.Color
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}
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}
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@@ -1,77 +1,65 @@
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package konstructor
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import (
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"github.com/hajimehoshi/ebiten"
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)
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type Position struct {
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X int
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Y int
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Z int
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}
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type RenderOptions struct {
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Image string
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Width int
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Height int
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}
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type ObjectType struct {
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ID string
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RenderOptions RenderOptions
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}
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type Object struct {
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ID string
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Type ObjectType
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Position Position
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}
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type NPCType struct {
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ID string
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RenderOptions RenderOptions
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}
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type NPC struct {
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ID string
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Type NPCType
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Position Position
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}
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type Player struct {
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ID string
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RenderOptions RenderOptions
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Position Position
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}
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type ItemType struct {
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ID string
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RenderOptions RenderOptions
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}
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type Item struct {
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ID string
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Type ItemType
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Position Position
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}
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type Playground struct {
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Background string
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Objects []Object
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NPCs []NPC
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Items []Item
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}
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type Level struct {
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ID string
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Name string
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Playgrounds []Playground
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}
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func (e *Engine) PlaygroundDraw(screen *ebiten.Image) {
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e.Domain.GetLevel(e.KContext.CurrentLevel)
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}
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func (e *Engine) PlaygroundUpdate() {
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e.Domain.GetLevel(e.KContext.CurrentLevel)
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}
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package entity
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type Position struct {
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X int
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Y int
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Z int
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}
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type RenderOptions struct {
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Image string
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Width int
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Height int
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}
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type ObjectType struct {
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ID string
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RenderOptions RenderOptions
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}
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type Object struct {
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ID string
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Type ObjectType
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Position Position
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}
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type NPCType struct {
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ID string
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RenderOptions RenderOptions
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}
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type NPC struct {
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ID string
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Type NPCType
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Position Position
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}
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type Player struct {
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ID string
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RenderOptions RenderOptions
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Position Position
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}
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type ItemType struct {
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ID string
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RenderOptions RenderOptions
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}
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type Item struct {
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ID string
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Type ItemType
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Position Position
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}
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type Playground struct {
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Background string
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Objects []Object
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NPCs []NPC
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Items []Item
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}
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type Level struct {
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ID string
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Name string
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Playgrounds []Playground
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}
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11
konstructor/entity/entity.settings.go
Normal file
11
konstructor/entity/entity.settings.go
Normal file
@@ -0,0 +1,11 @@
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package entity
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type ScreenSettings struct {
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Width int
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Height int
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}
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type Settings struct {
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Name string
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Screen *ScreenSettings
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}
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@@ -1,4 +1,4 @@
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package konstructor
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package entity
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type KContextScreen struct {
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Type string
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@@ -1,73 +1,63 @@
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package konstructor
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import (
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"fmt"
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"reflect"
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"github.com/hajimehoshi/ebiten"
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"github.com/hajimehoshi/ebiten/inpututil"
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)
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type KeyMap struct {
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Up ebiten.Key
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Down ebiten.Key
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Right ebiten.Key
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Left ebiten.Key
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Action0 ebiten.Key
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Action1 ebiten.Key
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Action2 ebiten.Key
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Action3 ebiten.Key
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}
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type Controller struct {
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PressedKey ebiten.Key
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KeyMap KeyMap
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}
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func (c *Controller) Watch() {
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values := reflect.ValueOf(c.KeyMap)
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for i := 0; i < values.NumField(); i++ {
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key := values.Field(i).Interface().(ebiten.Key)
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if inpututil.IsKeyJustPressed(key) {
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fmt.Printf("Key pressed: %s\n", key)
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c.PressedKey = key
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}
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}
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}
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func (c *Controller) Clear() {
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c.PressedKey = Controller{}.PressedKey
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}
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func (c *Controller) UpPressed() bool {
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return c.PressedKey == c.KeyMap.Up
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}
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func (c *Controller) DownPressed() bool {
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return c.PressedKey == c.KeyMap.Down
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}
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func (c *Controller) RightPressed() bool {
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return c.PressedKey == c.KeyMap.Right
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}
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func (c *Controller) LeftPressed() bool {
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return c.PressedKey == c.KeyMap.Left
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}
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func (c *Controller) Action0Pressed() bool {
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return c.PressedKey == c.KeyMap.Action0
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}
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func (c *Controller) Action1Pressed() bool {
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return c.PressedKey == c.KeyMap.Action1
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}
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func (c *Controller) Action2Pressed() bool {
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return c.PressedKey == c.KeyMap.Action2
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}
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func (c *Controller) Action3Pressed() bool {
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return c.PressedKey == c.KeyMap.Action3
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}
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package konstructor
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import (
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"fmt"
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"game/konstructor/entity"
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"reflect"
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"github.com/hajimehoshi/ebiten"
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"github.com/hajimehoshi/ebiten/inpututil"
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)
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type Controller struct {
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PressedKey ebiten.Key
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KeyMap entity.KeyMap
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}
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func (c *Controller) Watch() {
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values := reflect.ValueOf(c.KeyMap)
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for i := 0; i < values.NumField(); i++ {
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key := values.Field(i).Interface().(ebiten.Key)
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if inpututil.IsKeyJustPressed(key) {
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fmt.Printf("Key pressed: %s\n", key)
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c.PressedKey = key
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}
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}
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}
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func (c *Controller) Clear() {
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c.PressedKey = Controller{}.PressedKey
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}
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func (c *Controller) UpPressed() bool {
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return c.PressedKey == c.KeyMap.Up
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}
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func (c *Controller) DownPressed() bool {
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return c.PressedKey == c.KeyMap.Down
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}
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func (c *Controller) RightPressed() bool {
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return c.PressedKey == c.KeyMap.Right
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}
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func (c *Controller) LeftPressed() bool {
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return c.PressedKey == c.KeyMap.Left
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}
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func (c *Controller) Action0Pressed() bool {
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return c.PressedKey == c.KeyMap.Action0
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}
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func (c *Controller) Action1Pressed() bool {
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return c.PressedKey == c.KeyMap.Action1
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}
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func (c *Controller) Action2Pressed() bool {
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return c.PressedKey == c.KeyMap.Action2
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}
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func (c *Controller) Action3Pressed() bool {
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return c.PressedKey == c.KeyMap.Action3
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}
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@@ -1,6 +1,7 @@
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package konstructor
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import (
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"game/konstructor/entity"
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"os"
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"github.com/hajimehoshi/ebiten"
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@@ -9,8 +10,8 @@ import (
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type Engine struct {
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Domain DomainInterface
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Controller *Controller
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Settings *Settings
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KContext *KContext
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Settings *entity.Settings
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KContext *entity.KContext
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}
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func (e *Engine) Layout(outsideWidth, outsideHeight int) (int, int) {
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@@ -1,6 +1,7 @@
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package konstructor
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import (
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"game/konstructor/entity"
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"log"
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"github.com/hajimehoshi/ebiten"
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@@ -11,28 +12,18 @@ type ContextInterface interface {
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type DomainInterface interface {
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Init()
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GetMenu(name string) Menu
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SetMenu(name string, menu Menu)
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GetDialog(name string) Dialog
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SetDialog(name string, menu Dialog)
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GetLevel(index int) Level
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}
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type ScreenSettings struct {
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Width int
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Height int
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}
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type Settings struct {
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Name string
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Screen *ScreenSettings
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GetMenu(name string) entity.Menu
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SetMenu(name string, menu entity.Menu)
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GetDialog(name string) entity.Dialog
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SetDialog(name string, menu entity.Dialog)
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GetLevel(index int) entity.Level
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}
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type Konstructor struct {
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Domain DomainInterface
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Controller *Controller
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Settings *Settings
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KContext *KContext
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Settings *entity.Settings
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KContext *entity.KContext
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}
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func (k Konstructor) Init() {
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@@ -1,39 +1,10 @@
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package konstructor
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import (
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"image/color"
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"github.com/hajimehoshi/ebiten"
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"github.com/hajimehoshi/ebiten/text"
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)
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type DialogMap map[string]Dialog
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type DialogLayout struct {
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Background string
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ChoiceFont FontLayout
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}
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type DialogChoice struct {
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ID string
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Label string
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Handler func()
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}
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type Dialog struct {
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CurrentSelected int
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Layout DialogLayout
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Choices []DialogChoice
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}
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func (dialog *Dialog) GetChoiceColor(i int) color.Color {
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if dialog.CurrentSelected == i {
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return dialog.Layout.ChoiceFont.SelectedColor
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} else {
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return dialog.Layout.ChoiceFont.Color
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}
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}
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func (e *Engine) DialogDraw(screen *ebiten.Image) {
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dialog := e.Domain.GetDialog(e.KContext.Screen.Value)
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@@ -1,64 +1,35 @@
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package konstructor
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import (
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"image/color"
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"github.com/hajimehoshi/ebiten"
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"github.com/hajimehoshi/ebiten/text"
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)
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type MenuMap map[string]Menu
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type MenuLayout struct {
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Background string
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MenuItemFont FontLayout
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}
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type MenuItem struct {
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ID string
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Label string
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Handler func()
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}
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type Menu struct {
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CurrentSelected int
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Layout MenuLayout
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MenuItems []MenuItem
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}
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func (menu *Menu) GetMenuItemColor(i int) color.Color {
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if menu.CurrentSelected == i {
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return menu.Layout.MenuItemFont.SelectedColor
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} else {
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return menu.Layout.MenuItemFont.Color
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}
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}
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func (e *Engine) MenuDraw(screen *ebiten.Image) {
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menu := e.Domain.GetMenu(e.KContext.Screen.Value)
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face := GetFontFace(menu.Layout.MenuItemFont)
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for i, menu_item := range menu.MenuItems {
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color := menu.GetMenuItemColor(i)
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offset := int(menu.Layout.MenuItemFont.Size) * (i + 1)
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text.Draw(screen, menu_item.Label+"\n", face, 8, offset, color)
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}
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}
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func (e *Engine) MenuUpdate() {
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menu := e.Domain.GetMenu(e.KContext.Screen.Value)
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if e.Controller.UpPressed() && menu.CurrentSelected != 0 {
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menu.CurrentSelected--
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}
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||||
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if e.Controller.DownPressed() && menu.CurrentSelected != len(menu.MenuItems)-1 {
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menu.CurrentSelected++
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}
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if e.Controller.Action0Pressed() {
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menu.MenuItems[menu.CurrentSelected].Handler()
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}
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e.Domain.SetMenu(e.KContext.Screen.Value, menu)
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}
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package konstructor
|
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|
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import (
|
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"github.com/hajimehoshi/ebiten"
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"github.com/hajimehoshi/ebiten/text"
|
||||
)
|
||||
|
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func (e *Engine) MenuDraw(screen *ebiten.Image) {
|
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menu := e.Domain.GetMenu(e.KContext.Screen.Value)
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face := GetFontFace(menu.Layout.MenuItemFont)
|
||||
|
||||
for i, menu_item := range menu.MenuItems {
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color := menu.GetMenuItemColor(i)
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offset := int(menu.Layout.MenuItemFont.Size) * (i + 1)
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text.Draw(screen, menu_item.Label+"\n", face, 8, offset, color)
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}
|
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}
|
||||
|
||||
func (e *Engine) MenuUpdate() {
|
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menu := e.Domain.GetMenu(e.KContext.Screen.Value)
|
||||
|
||||
if e.Controller.UpPressed() && menu.CurrentSelected != 0 {
|
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menu.CurrentSelected--
|
||||
}
|
||||
|
||||
if e.Controller.DownPressed() && menu.CurrentSelected != len(menu.MenuItems)-1 {
|
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menu.CurrentSelected++
|
||||
}
|
||||
|
||||
if e.Controller.Action0Pressed() {
|
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menu.MenuItems[menu.CurrentSelected].Handler()
|
||||
}
|
||||
|
||||
e.Domain.SetMenu(e.KContext.Screen.Value, menu)
|
||||
}
|
||||
13
konstructor/konstructor.screen.playground.go
Normal file
13
konstructor/konstructor.screen.playground.go
Normal file
@@ -0,0 +1,13 @@
|
||||
package konstructor
|
||||
|
||||
import (
|
||||
"github.com/hajimehoshi/ebiten"
|
||||
)
|
||||
|
||||
func (e *Engine) PlaygroundDraw(screen *ebiten.Image) {
|
||||
e.Domain.GetLevel(e.KContext.CurrentLevel)
|
||||
}
|
||||
|
||||
func (e *Engine) PlaygroundUpdate() {
|
||||
e.Domain.GetLevel(e.KContext.CurrentLevel)
|
||||
}
|
||||
@@ -1,53 +1,46 @@
|
||||
package konstructor
|
||||
|
||||
import (
|
||||
"bytes"
|
||||
"image"
|
||||
"io/ioutil"
|
||||
"log"
|
||||
|
||||
"image/color"
|
||||
_ "image/png"
|
||||
|
||||
"github.com/hajimehoshi/ebiten"
|
||||
"github.com/hajimehoshi/ebiten/examples/resources/fonts"
|
||||
"golang.org/x/image/font"
|
||||
"golang.org/x/image/font/opentype"
|
||||
)
|
||||
|
||||
func LoadImage(path string) *ebiten.Image {
|
||||
|
||||
file, err := ioutil.ReadFile(path)
|
||||
if err != nil {
|
||||
log.Fatal(err)
|
||||
}
|
||||
|
||||
img, _, err := image.Decode(bytes.NewReader(file))
|
||||
if err != nil {
|
||||
log.Fatal(err)
|
||||
}
|
||||
|
||||
out, err := ebiten.NewImageFromImage(img, 0)
|
||||
if err != nil {
|
||||
log.Fatal(err)
|
||||
}
|
||||
|
||||
return out
|
||||
}
|
||||
|
||||
type FontLayout struct {
|
||||
DPI float64
|
||||
Size float64
|
||||
Color color.Color
|
||||
SelectedColor color.Color
|
||||
}
|
||||
|
||||
func GetFontFace(layout FontLayout) font.Face {
|
||||
tt, _ := opentype.Parse(fonts.MPlus1pRegular_ttf)
|
||||
face, _ := opentype.NewFace(tt, &opentype.FaceOptions{
|
||||
Size: layout.DPI,
|
||||
DPI: layout.Size,
|
||||
Hinting: font.HintingVertical,
|
||||
})
|
||||
return face
|
||||
}
|
||||
package konstructor
|
||||
|
||||
import (
|
||||
"bytes"
|
||||
"game/konstructor/entity"
|
||||
"image"
|
||||
"io/ioutil"
|
||||
"log"
|
||||
|
||||
_ "image/png"
|
||||
|
||||
"github.com/hajimehoshi/ebiten"
|
||||
"github.com/hajimehoshi/ebiten/examples/resources/fonts"
|
||||
"golang.org/x/image/font"
|
||||
"golang.org/x/image/font/opentype"
|
||||
)
|
||||
|
||||
func LoadImage(path string) *ebiten.Image {
|
||||
|
||||
file, err := ioutil.ReadFile(path)
|
||||
if err != nil {
|
||||
log.Fatal(err)
|
||||
}
|
||||
|
||||
img, _, err := image.Decode(bytes.NewReader(file))
|
||||
if err != nil {
|
||||
log.Fatal(err)
|
||||
}
|
||||
|
||||
out, err := ebiten.NewImageFromImage(img, 0)
|
||||
if err != nil {
|
||||
log.Fatal(err)
|
||||
}
|
||||
|
||||
return out
|
||||
}
|
||||
|
||||
func GetFontFace(layout entity.FontLayout) font.Face {
|
||||
tt, _ := opentype.Parse(fonts.MPlus1pRegular_ttf)
|
||||
face, _ := opentype.NewFace(tt, &opentype.FaceOptions{
|
||||
Size: layout.DPI,
|
||||
DPI: layout.Size,
|
||||
Hinting: font.HintingVertical,
|
||||
})
|
||||
return face
|
||||
}
|
||||
Reference in New Issue
Block a user