move menu logic to menu.go

This commit is contained in:
2023-07-03 16:09:43 +02:00
parent f5902947f8
commit f2bb6c3430
2 changed files with 53 additions and 33 deletions

View File

@@ -1,5 +1,15 @@
package konstructor
import (
"image/color"
"github.com/hajimehoshi/ebiten"
"github.com/hajimehoshi/ebiten/examples/resources/fonts"
"github.com/hajimehoshi/ebiten/text"
"golang.org/x/image/font"
"golang.org/x/image/font/opentype"
)
type MenuMap map[string]Menu
type MenuLayout struct {
@@ -19,3 +29,41 @@ type Menu struct {
MenuLayout MenuLayout
MenuItems []MenuItem
}
func (e *Engine) MenuDraw(screen *ebiten.Image) {
menu := e.MenuMap[e.KContext.Screen.Value]
face := e.menuGetFontFace(menu)
for i, menu_item := range menu.MenuItems {
var c color.Color
if menu.CurrentSelected == i {
c = color.RGBA{R: 0, G: 255, B: 0, A: 100}
} else {
c = color.White
}
text.Draw(screen, menu_item.Label+"\n", face, 8, 24*(i+1), c)
}
}
func (e *Engine) MenuUpdate() {
menu := e.MenuMap[e.KContext.Screen.Value]
if e.Controller.DownPressed() && menu.CurrentSelected != len(menu.MenuItems)-1 {
menu.CurrentSelected++
}
if e.Controller.UpPressed() && menu.CurrentSelected != 0 {
menu.CurrentSelected--
}
e.MenuMap[e.KContext.Screen.Value] = menu
}
func (e *Engine) menuGetFontFace(menu Menu) font.Face {
tt, _ := opentype.Parse(fonts.MPlus1pRegular_ttf)
face, _ := opentype.NewFace(tt, &opentype.FaceOptions{
Size: menu.MenuLayout.DPI,
DPI: menu.MenuLayout.Size,
Hinting: font.HintingVertical,
})
return face
}