package entity import "image/color" type MenuMap map[string]Menu type MenuLayout struct { MenuItemFont FontLayout } type MenuItem struct { ID string Label string Handler func() } type Menu struct { CurrentSelected int Layout MenuLayout MenuItems []MenuItem } func (menu *Menu) GetMenuItemColor(i int) color.Color { if menu.CurrentSelected == i { return menu.Layout.MenuItemFont.SelectedColor } else { return menu.Layout.MenuItemFont.Color } }