package engine import ( "game/konstructor/entity" "log" _ "image/png" "github.com/hajimehoshi/ebiten" ) func (e *Engine) GetImage(render_options entity.Render) *ebiten.Image { img := render_options.GetImage() out, err := ebiten.NewImageFromImage(img, 0) if err != nil { log.Fatal(err) } return out }