package main import ( "game/domain" "game/konstructor" "game/konstructor/engines/easy_ebitengine" "image/color" "github.com/hajimehoshi/ebiten" ) func main() { k := konstructor.Konstructor{ EngineWrapper: &easy_ebitengine.EngineWrapper{}, Domain: &domain.Domain{}, KContext: &konstructor.KContext{ ScreenType: konstructor.PlaygroundScreenType, ActiveMenu: domain.MainMenu, ActiveDialog: domain.DialogTest, CurrentLevel: 0, CurrentPlayground: 0, Multiplayer: false, LiveCount: 3, }, Config: &konstructor.Config{ Name: "Teletype Adventure", Screen: &konstructor.ScreenConfig{ Width: 640, Height: 480, Scale: 2, }, Header: &konstructor.HeaderConfig{ BackgroundColor: color.RGBA{ R: 0, G: 255, B: 0, A: 200, }, Height: 20, FontLayout: domain.GetHeaderFontLayout(), }, KeyMap: konstructor.KeyMap{ Up: ebiten.KeyUp, Down: ebiten.KeyDown, Right: ebiten.KeyRight, Left: ebiten.KeyLeft, Action0: ebiten.KeySpace, Action1: ebiten.KeyAlt, Action2: ebiten.KeyControl, Action3: ebiten.KeyEscape, }, }, } k.Init() }