Files
gorpg/konstructor/engine/screen.playground.go

20 lines
380 B
Go

package engine
import (
"game/konstructor/entity"
"github.com/hajimehoshi/ebiten"
)
func (e *Engine) PlaygroundUpdate() {
level := e.Domain.GetLevel(e.KContext.CurrentLevel)
e.Domain.Process(entity.DomainProcessOptions{
Level: &level,
KContext: e.KContext,
})
}
func (e *Engine) PlaygroundDraw(screen *ebiten.Image) {
e.Domain.GetLevel(e.KContext.CurrentLevel)
}