Files
gorpg/konstructor/kcontext.go

19 lines
371 B
Go

package konstructor
type KContext struct {
ScreenType ScreenType
ActiveMenu MenuMapKey
ActiveDialog DialogMapKey
CurrentLevel int
CurrentPlayground int
Players []Player
}
func (c *KContext) getPrimaryPlayer() Player {
return c.Players[0]
}
func (c *KContext) ScreenTypeIs(name ScreenType) bool {
return c.ScreenType == name
}