Files
gorpg/domain/menu.go

62 lines
901 B
Go
Executable File

package domain
import (
"game/konstructor"
"os"
)
func (d Domain) GetMenuMap() konstructor.MenuMap {
return map[string]konstructor.Menu{
"MainMenu": {
MenuItems: []konstructor.MenuItem{
{
ID: "new",
Label: "New Game",
Handler: d.StartGame,
},
{
ID: "load",
Label: "Load Game",
Handler: d.LoadtGame,
},
{
ID: "exit",
Label: "Exit Game",
Handler: d.ExitGame,
},
},
},
"GameMenu": {
MenuItems: []konstructor.MenuItem{
{
ID: "save",
Label: "Save Game",
Handler: d.SaveGame,
},
{
ID: "close",
Label: "Close Game",
Handler: d.CloseGame,
},
},
},
}
}
func (d *Domain) CloseGame() {
}
func (d *Domain) LoadtGame() {
}
func (d *Domain) SaveGame() {
}
func (d *Domain) StartGame() {
}
func (d *Domain) ExitGame() {
os.Exit(1)
}