Files
gorpg/konstructor/engine/screen.inventory.go

26 lines
461 B
Go

package engine
import (
"game/konstructor/entity"
"github.com/hajimehoshi/ebiten"
)
func (e *Engine) InventoryUpdate() {
}
func (e *Engine) InventoryDraw(screen *ebiten.Image) {
}
func (e *Engine) AddToInventory(item *entity.Item) {
e.Domain.AddToInventory(item)
}
func (e *Engine) RemoveFromInventory(item *entity.Item) {
e.Domain.RemoveFromInventory(item)
}
func (e *Engine) UseInventoryItem(item *entity.Item) {
e.Domain.UseInventoryItem(item)
}