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gorpg/konstructor/entity/entity.settings.go

26 lines
375 B
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package entity
import "github.com/hajimehoshi/ebiten"
type KeyMap struct {
Up ebiten.Key
Down ebiten.Key
Right ebiten.Key
Left ebiten.Key
Action0 ebiten.Key
Action1 ebiten.Key
Action2 ebiten.Key
Action3 ebiten.Key
}
type ScreenSettings struct {
Width int
Height int
}
type Settings struct {
Name string
Screen *ScreenSettings
KeyMap KeyMap
}