Files
gorpg/main.go
2023-07-05 21:33:59 +02:00

50 lines
941 B
Go

package main
import (
"game/domain"
"game/konstructor"
"game/konstructor/engine"
"game/konstructor/entity"
"github.com/hajimehoshi/ebiten"
)
func main() {
k := konstructor.Konstructor{
EngineWrapper: &engine.EngineWrapper{},
Domain: &domain.Domain{
Context: domain.Context{
PlayerState: domain.PlayerState{
Name: "Player One",
},
User: domain.User{
Name: "John Doe",
},
},
},
KContext: &entity.KContext{
ScreenType: "menu",
ScreenValue: "MainMenu",
CurrentLevel: 0,
},
Settings: entity.Settings{
Name: "Game",
Screen: &entity.ScreenSettings{
Width: 640,
Height: 480,
},
KeyMap: entity.KeyMap{
Up: ebiten.KeyUp,
Down: ebiten.KeyDown,
Right: ebiten.KeyRight,
Left: ebiten.KeyLeft,
Action0: ebiten.KeySpace,
Action1: ebiten.KeyAlt,
Action2: ebiten.KeyControl,
Action3: ebiten.KeyEscape,
},
},
}
k.Init()
}