return table details in docs
All checks were successful
ci/woodpecker/push/woodpecker Pipeline was successful
All checks were successful
ci/woodpecker/push/woodpecker Pipeline was successful
This commit is contained in:
@@ -2,16 +2,16 @@
|
||||
|
||||
--- Initializes DDR minigame state.
|
||||
--- @within MinigameDDRWindow
|
||||
-- @param params table Optional parameters for configuration.
|
||||
--- @param params table Optional parameters for configuration.
|
||||
function MinigameDDRWindow.init(params)
|
||||
Context.minigame_ddr = Minigame.configure_ddr(params)
|
||||
end
|
||||
|
||||
--- Starts the DDR minigame.
|
||||
--- @within MinigameDDRWindow
|
||||
-- @param return_window string The window ID to return to after the minigame.
|
||||
-- @param[opt] song_key string The key of the song to play.
|
||||
-- @param[opt] params table Optional parameters for minigame configuration.
|
||||
--- @param return_window string The window ID to return to after the minigame.
|
||||
--- @param[opt] song_key string The key of the song to play.
|
||||
--- @param[opt] params table Optional parameters for minigame configuration.
|
||||
function MinigameDDRWindow.start(return_window, song_key, params)
|
||||
MinigameDDRWindow.init(params)
|
||||
Context.minigame_ddr.return_window = return_window or "game"
|
||||
@@ -46,7 +46,7 @@ end
|
||||
|
||||
--- Spawns an arrow in a specific direction.
|
||||
--- @within MinigameDDRWindow
|
||||
-- @param direction string The direction of the arrow ("left", "down", "up", "right").
|
||||
--- @param direction string The direction of the arrow ("left", "down", "up", "right").
|
||||
local function spawn_arrow_dir(direction)
|
||||
local mg = Context.minigame_ddr
|
||||
for _, target in ipairs(mg.target_arrows) do
|
||||
@@ -63,8 +63,8 @@ end
|
||||
|
||||
--- Checks if an arrow is hit.
|
||||
--- @within MinigameDDRWindow
|
||||
-- @param arrow table The arrow data.
|
||||
-- @return boolean True if the arrow is hit, false otherwise.
|
||||
--- @param arrow table The arrow data.
|
||||
--- @return boolean True if the arrow is hit, false otherwise.
|
||||
local function check_hit(arrow)
|
||||
local mg = Context.minigame_ddr
|
||||
local distance = math.abs(arrow.y - mg.target_y)
|
||||
@@ -73,8 +73,8 @@ end
|
||||
|
||||
--- Checks if an arrow is missed.
|
||||
--- @within MinigameDDRWindow
|
||||
-- @param arrow table The arrow data.
|
||||
-- @return boolean True if the arrow is missed, false otherwise.
|
||||
--- @param arrow table The arrow data.
|
||||
--- @return boolean True if the arrow is missed, false otherwise.
|
||||
local function check_miss(arrow)
|
||||
local mg = Context.minigame_ddr
|
||||
return arrow.y > mg.target_y + mg.hit_threshold
|
||||
@@ -82,10 +82,10 @@ end
|
||||
|
||||
--- Draws an arrow.
|
||||
--- @within MinigameDDRWindow
|
||||
-- @param x number The x-coordinate.
|
||||
-- @param y number The y-coordinate.
|
||||
-- @param direction string The direction of the arrow.
|
||||
-- @param color number The color of the arrow.
|
||||
--- @param x number The x-coordinate.
|
||||
--- @param y number The y-coordinate.
|
||||
--- @param direction string The direction of the arrow.
|
||||
--- @param color number The color of the arrow.
|
||||
local function draw_arrow(x, y, direction, color)
|
||||
local size = 12
|
||||
local half = size / 2
|
||||
|
||||
Reference in New Issue
Block a user