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@@ -15,7 +15,7 @@ Decision.register({
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modes_for_ascension_levels[3] = "only_nothing"
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modes_for_ascension_levels[4] = "normal"
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MinigameDDRWindow.start("game", "generated", {
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local ddr_config = {
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on_win = function(game_context)
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if (game_context.special_mode_condition and Context.ascension.level == 1) then
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Context.should_ascend = true
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@@ -31,6 +31,11 @@ Decision.register({
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Context.have_done_work_today = true
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end,
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special_mode = modes_for_ascension_levels[Ascension.get_level()] or "normal"
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})
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}
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if Context.meters and Context.meters.wpm < 100 then
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ddr_config.arrow_fall_speed = 2.5
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ddr_config.arrow_spawn_interval = 30
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end
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MinigameDDRWindow.start("game", "generated", ddr_config)
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end,
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})
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