ldoc return fixes
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@@ -2,7 +2,7 @@
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--- Draws the top bar.
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--- @within UI
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--- @param title string The title text to display.
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--- @param title string The title text to display.<br/>
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function UI.draw_top_bar(title)
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rect(0, 0, Config.screen.width, 10, Config.colors.dark_grey)
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Print.text(title, 3, 2, Config.colors.light_blue)
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@@ -16,10 +16,10 @@ end
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--- Draws a menu.
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--- @within UI
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--- @param items table A table of menu items.
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--- @param selected_item number The index of the currently selected item.
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--- @param x number The x-coordinate for the menu.
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--- @param y number The y-coordinate for the menu.
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--- @param items table A table of menu items.<br/>
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--- @param selected_item number The index of the currently selected item.<br/>
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--- @param x number The x-coordinate for the menu.<br/>
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--- @param y number The y-coordinate for the menu.<br/>
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function UI.draw_menu(items, selected_item, x, y)
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for i, item in ipairs(items) do
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local current_y = y + (i-1)*10
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@@ -32,9 +32,9 @@ end
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--- Updates menu selection.
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--- @within UI
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--- @param items table A table of menu items.
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--- @param selected_item number The current index of the selected item.
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--- @return number The updated index of the selected item.
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--- @param items table A table of menu items.<br/>
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--- @param selected_item number The current index of the selected item.<br/>
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--- @return number selected_item The updated index of the selected item.
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function UI.update_menu(items, selected_item)
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if Input.up() then
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Audio.sfx_beep()
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@@ -54,9 +54,9 @@ end
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--- Wraps text.
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--- @within UI
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--- @param text string The text to wrap.
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--- @param max_chars_per_line number The maximum characters per line.
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--- @return table A table of wrapped lines.
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--- @param text string The text to wrap.<br/>
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--- @param max_chars_per_line number The maximum characters per line.<br/>
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--- @return result table A table of wrapped lines.
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function UI.word_wrap(text, max_chars_per_line)
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if text == nil then return {""} end
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local lines = {}
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@@ -88,22 +88,23 @@ end
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--- Creates a numeric stepper.
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--- @within UI
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--- @param label string The label for the stepper.
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--- @param value_getter function Function to get the current value.
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--- @param value_setter function Function to set the current value.
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--- @param min number The minimum value.
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--- @param max number The maximum value.
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--- @param step number The step increment.
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--- @param[opt] format string The format string for displaying the value.
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--- @return result table A numeric stepper control definition.
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--- @return result.label string The label for the stepper.
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--- @return result.get function Function to get the current value.
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--- @return result.set function Function to set the current value.
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--- @return result.min number The minimum value.
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--- @return result.max number The maximum value.
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--- @return result.step number The step increment.
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--- @return result.format string The format string for displaying the value.
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--- @return result.type string Control type identifier ("numeric_stepper").
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--- @param label string The label for the stepper.<br/>
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--- @param value_getter function Function to get the current value.<br/>
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--- @param value_setter function Function to set the current value.<br/>
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--- @param min number The minimum value.<br/>
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--- @param max number The maximum value.<br/>
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--- @param step number The step increment.<br/>
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--- @param[opt] format string The format string for displaying the value.<br/>
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--- @return result table A numeric stepper control definition or nil. </br>
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--- Fields: </br>
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--- * label (string) The label for the stepper.<br/>
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--- * get (function) Function to get the current value.<br/>
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--- * set (function) Function to set the current value.<br/>
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--- * min (number) The minimum value.<br/>
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--- * max (number) The maximum value.<br/>
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--- * step (number) The step increment.<br/>
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--- * format (string) The format string for displaying the value.<br/>
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--- * type (string) Control type identifier ("numeric_stepper").<br/>
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function UI.create_numeric_stepper(label, value_getter, value_setter, min, max, step, format)
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return {
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label = label,
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@@ -119,12 +120,13 @@ end
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--- Creates an action item.
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--- @within UI
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--- @param label string The label for the action item.
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--- @param action function The function to execute when the item is selected.
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--- @return result table An action item control definition.
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--- @return result.label string The label for the action item.
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--- @return result.action function The function to execute when the item is selected.
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--- @return result.type string Control type identifier ("action_item").
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--- @param label string The label for the action item.<br/>
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--- @param action function The function to execute when the item is selected.<br/>
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--- @return result table An action item control definition or nil. </br>
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--- Fields: </br>
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--- * label (string) The label for the action item.<br/>
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--- * action (function) The function to execute when the item is selected.<br/>
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--- * type (string) Control type identifier ("action_item").<br/>
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function UI.create_action_item(label, action)
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return {
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label = label,
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@@ -135,8 +137,8 @@ end
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--- Draws decision selector.
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--- @within UI
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--- @param decisions table A table of decision items.
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--- @param selected_decision_index number The index of the selected decision.
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--- @param decisions table A table of decision items.<br/>
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--- @param selected_decision_index number The index of the selected decision.<br/>
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function UI.draw_decision_selector(decisions, selected_decision_index)
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local bar_height = 16
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local bar_y = Config.screen.height - bar_height
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@@ -244,9 +246,9 @@ end
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--- Updates decision selector.
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--- @within UI
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--- @param decisions table A table of decision items.
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--- @param selected_decision_index number The current index of the selected decision.
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--- @return number The updated index of the selected decision.
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--- @param decisions table A table of decision items.<br/>
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--- @param selected_decision_index number The current index of the selected decision.<br/>
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--- @return number selected_decision_index The updated index of the selected decision.
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function UI.update_decision_selector(decisions, selected_decision_index)
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if Input.left() then
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Audio.sfx_beep()
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@@ -256,4 +258,4 @@ function UI.update_decision_selector(decisions, selected_decision_index)
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selected_decision_index = Util.safeindex(decisions, selected_decision_index + 1)
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end
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return selected_decision_index
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end
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end
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