added 89 ascension
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This commit is contained in:
Zoltan Timar
2026-04-29 16:20:11 +02:00
parent 395208f814
commit 3e31398d9d
17 changed files with 399 additions and 118 deletions

View File

@@ -1,10 +0,0 @@
Decision.register({
id = "go_to_end",
label = "Break the cycle",
condition = function()
return Ascension.is_complete()
end,
handle = function()
Window.set_current("end")
end,
})

View File

@@ -2,6 +2,9 @@ Decision.register({
id = "go_to_home",
label = "Go Home",
condition = function()
if Ascension.get_level() >= 8 then
return Context.have_been_to_office and Context.have_done_work_today
end
if CommuteGlitch.is_active() then
local g = CommuteGlitch.get_level()
if g >= 4 and g <= 5 then return false end
@@ -12,6 +15,10 @@ Decision.register({
return Context.have_been_to_office and Context.have_done_work_today
end,
handle = function()
if Ascension.get_level() >= 8 then
Util.go_to_screen_by_id("home")
return
end
if CommuteGlitch.is_active() and CommuteGlitch.get_level() >= 7 then
Context.should_ascend = true
CommuteGlitch.reset()

View File

@@ -1,6 +1,11 @@
Decision.register({
id = "go_to_sleep",
label = "Go to Sleep",
label = function()
if Ascension.get_level() >= 8 then
return "Break the Loop"
end
return "Go to Sleep"
end,
condition = function()
return Context.have_been_to_office and Context.have_done_work_today
end,
@@ -12,11 +17,15 @@ Decision.register({
focus_center_y = (Config.screen.height / 2) - 18,
focus_initial_radius = 0,
on_win = function()
if Ascension.get_level() == 8 then
Ascension.increase()
end
local ascended = Ascension.consume_increase()
local level = Ascension.get_level()
MysteriousManScreen.start({
skip_text = not ascended,
text = ascended and MysteriousManScreen.get_text_for_level(level) or nil,
break_mode = level >= 9,
})
end,
})

View File

@@ -1,6 +1,9 @@
Decision.register({
id = "have_a_coffee",
label = "Have a Coffee",
condition = function()
return Ascension.get_level() < 8
end,
handle = function()
local level = Ascension.get_level()
local disc_id = "coworker_disc_0"

View File

@@ -6,6 +6,9 @@ Decision.register({
end
return "Talk to the homeless guy"
end,
condition = function()
return Ascension.get_level() < 8
end,
handle = function()
if not Context.have_met_sumphore then
Discussion.start("homeless_guy", "game")