added 89 ascension
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This commit is contained in:
Zoltan Timar
2026-04-29 16:20:11 +02:00
parent 395208f814
commit 3e31398d9d
17 changed files with 399 additions and 118 deletions

View File

@@ -21,7 +21,7 @@ local FADE_COLORS = nil
function Ascension.get_initial()
_increased_this_cycle = false
return {
level = 0, -- FYI: change this to test ascension levels without having to play through them
level = 8, -- FYI: change this to test ascension levels without having to play through them
}
end
@@ -167,3 +167,10 @@ end
function Ascension.is_flashing()
return _flash_active
end
--- Returns whether the fade-in effect is currently active.
--- @within Ascension
--- @return boolean Whether the letter fade-in is playing.
function Ascension.is_fading()
return _fade_active
end

View File

@@ -31,7 +31,7 @@ Context = {}
function Context.initial_data()
return {
current_menu_item = 1,
test_mode = true,
test_mode = false,
mouse_trace = false,
popup = {
show = false,

View File

@@ -30,7 +30,7 @@ end
--- @return table Debug-patched initial context data.
function Context.initial_data_debug_asc(level)
local data = Context.initial_data()
data.test_mode = true
data.test_mode = false
data.game_in_progress = true
data.ascension = { level = level }
local overrides = _level_overrides[level] or _level_overrides[0]