- updated decision texts for less grammatical errors
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- fixed for "only_left" game maxing out before special win
- game ends with TO BE CONTINUED at ASC 4
This commit is contained in:
2026-03-22 21:42:13 +01:00
parent 4e6590174a
commit 53ccda7702
6 changed files with 13 additions and 3 deletions

View File

@@ -86,6 +86,9 @@ function MinigameDDRWindow.on_arrow_hit_special(arrow, game_context)
if arrow.dir == "left" then
Audio.sfx_arrowhit(arrow.note)
game_context.special_mode_counter = game_context.special_mode_counter + 1
if game_context.max_fill <= game_context.bar_fill + game_context.fill_per_hit then
game_context.bar_fill = game_context.bar_fill - game_context.fill_per_hit
end
else
if game_context.special_mode_condition then Audio.sfx_bloop() end
game_context.special_mode_condition = false