refact
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@@ -11,6 +11,6 @@ end
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function SplashWindow.update()
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Context.splash_timer = Context.splash_timer - 1
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if Context.splash_timer <= 0 or Input.menu_confirm() then
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GameWindow.set_state(WINDOW_INTRO)
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GameWindow.set_state("intro")
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end
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end
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