tweaks
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This commit is contained in:
2026-02-18 19:17:18 +01:00
parent e2bd1711c0
commit 6303781534
4 changed files with 4 additions and 4 deletions

View File

@@ -1,6 +1,6 @@
DesitionManager.register({ DesitionManager.register({
id = "go_to_walking_to_home", id = "go_to_walking_to_home",
label = "Go to Walking to home", label = "Walking to home",
handle = function() handle = function()
Util.go_to_screen_by_id("walking_to_home") Util.go_to_screen_by_id("walking_to_home")
end, end,

View File

@@ -1,6 +1,6 @@
DesitionManager.register({ DesitionManager.register({
id = "go_to_walking_to_office", id = "go_to_walking_to_office",
label = "Go to Walking to office", label = "Walking to office",
handle = function() handle = function()
Util.go_to_screen_by_id("walking_to_office") Util.go_to_screen_by_id("walking_to_office")
end, end,

View File

@@ -5,5 +5,5 @@ ScreenManager.register({
"go_to_toilet", "go_to_toilet",
"go_to_walking_to_office", "go_to_walking_to_office",
}, },
background_map_id = "bedroom", background = "bedroom",
}) })

View File

@@ -1,6 +1,6 @@
function GameWindow.draw() function GameWindow.draw()
local screen = Context.screens[Context.current_screen] local screen = Context.screens[Context.current_screen]
MapManager.draw(screen.background_map_id) MapManager.draw(screen.background)
UI.draw_top_bar(screen.name) UI.draw_top_bar(screen.name)
if screen and screen.decisions and #screen.decisions > 0 then if screen and screen.decisions and #screen.decisions > 0 then
local available_desitions = {} local available_desitions = {}