feat: ring timer drawn at top-left of screen, Meter.set_timer_duration(f) controls speed, Meter.set_timer_decay(a) controls decay amount, all decay pauses during any minigame window
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@@ -23,5 +23,6 @@ function TIC()
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Meter.update()
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if Context.game_in_progress then
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UI.draw_meters()
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UI.draw_timer()
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end
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end
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