feat: ring timer drawn at top-left of screen, Meter.set_timer_duration(f) controls speed, Meter.set_timer_decay(a) controls decay amount, all decay pauses during any minigame window
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@@ -30,7 +30,7 @@ function ConfigurationWindow.draw()
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local char_width = 4
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for i, control in ipairs(ConfigurationWindow.controls) do
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local current_y = y_start + (i - 1) * 12
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local color = Config.colors.green
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local color = Config.colors.light_blue
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if control.type == "numeric_stepper" then
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local value = control.get()
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local label_text = control.label
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