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@@ -1,3 +1,4 @@
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--- Draws the splash window.
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function SplashWindow.draw()
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local txt = "Definitely not an Impostor"
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local w = #txt * 6
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@@ -6,6 +7,7 @@ function SplashWindow.draw()
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print(txt, x, y, 12)
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end
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--- Updates the splash window logic.
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function SplashWindow.update()
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Context.splash_timer = Context.splash_timer - 1
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if Context.splash_timer <= 0 or Input.menu_confirm() then
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