refact by claude
This commit is contained in:
@@ -31,7 +31,8 @@ end
|
||||
function Context.reset()
|
||||
local initial_data = Context.initial_data()
|
||||
for k in pairs(Context) do
|
||||
if type(Context[k]) ~= "function" then Context[k] = nil
|
||||
if type(Context[k]) ~= "function" then
|
||||
Context[k] = nil
|
||||
end
|
||||
end
|
||||
|
||||
@@ -57,7 +58,7 @@ end
|
||||
--- Loads a saved game state.
|
||||
function Context.load_game()
|
||||
if mget(SAVE_GAME_MAGIC_VALUE_ADDRESS, SAVE_GAME_BANK) ~= SAVE_GAME_MAGIC_VALUE then
|
||||
Context.new_game()
|
||||
Context.new_game()
|
||||
return
|
||||
end
|
||||
Context.reset()
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
-- Manages minigame configurations and initial states.
|
||||
Minigame = {}
|
||||
|
||||
--- Applies parameters to defaults.
|
||||
-- @param defaults table The default configuration table.
|
||||
|
||||
Reference in New Issue
Block a user