Decision.update & draw
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This commit is contained in:
2026-03-03 20:23:56 +01:00
parent a732b5cbfa
commit 83f801210e
3 changed files with 38 additions and 38 deletions

View File

@@ -13,7 +13,7 @@ function GameWindow.draw()
end
UI.draw_top_bar(screen.name)
if not Context.stat_screen_active and #_available_decisions > 0 then
UI.draw_decision_selector(_available_decisions, _selected_decision_index)
Decision.draw(_available_decisions, _selected_decision_index)
end
Sprite.draw()
Focus.draw()
@@ -53,7 +53,7 @@ function GameWindow.update()
_selected_decision_index = 1
end
local new_selected_decision_index = UI.update_decision_selector(
local new_selected_decision_index = Decision.update(
_available_decisions,
_selected_decision_index
)