chore: re-added have_a_coffee discussion, fixed text readability, fixed centering of texts, new system.ui functions for drawing in contour, fixed ddr types, fixed meter drawing
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@@ -49,6 +49,7 @@ end
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--- @param return_window string The window ID to return to after the minigame.<br/>
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--- @param[opt] params table Optional parameters for minigame configuration.<br/>
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function MinigameButtonMashWindow.start(return_window, params)
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Audio.music_stop()
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MinigameButtonMashWindow.init(params)
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local mg = Context.minigame_button_mash
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mg.return_window = return_window or "game"
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@@ -145,7 +146,7 @@ function MinigameButtonMashWindow.draw()
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circ(mg.button_x, mg.button_y, mg.button_size - 2, button_color)
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end
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Print.text_center("Z", mg.button_x, mg.button_y - 3, button_color)
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Print.text_center(mg.instruction_text, Config.screen.width / 2, mg.bar_y + mg.bar_height + 10, Config.colors.light_grey)
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Print.text_center_contour(mg.instruction_text, Config.screen.width / 2, mg.bar_y + mg.bar_height + 10, Config.colors.light_blue)
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if mg.show_progress_text then
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local points_text = math.floor(mg.bar_fill) .. "/" .. mg.target_points
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Print.text_center(points_text, mg.bar_x + mg.bar_width / 2, mg.bar_y + 2, Config.colors.black)
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