diff --git a/inc/init/init.config.lua b/inc/init/init.config.lua index 336714c..ff2ef0d 100644 --- a/inc/init/init.config.lua +++ b/inc/init/init.config.lua @@ -9,15 +9,15 @@ function Config.initial_data() height = 136 }, colors = { - black = 2, - light_grey = 13, - dark_grey = 14, - red = 0, - light_blue = 7, - blue = 9, - white = 12, - item = 12, - meter_bg = 12 + black = 0, + light_grey = 2, + dark_grey = 1, + red = 13, + light_blue = 9, + blue = 3, + white = 4, + item = 7, + meter_bg = 1 }, timing = { splash_duration = 120 diff --git a/inc/system/system.main.lua b/inc/system/system.main.lua index 0cdec98..1204d02 100644 --- a/inc/system/system.main.lua +++ b/inc/system/system.main.lua @@ -19,12 +19,12 @@ function TIC() cls(Config.colors.black) local handler = Window.get_current_handler() -- Get handler from Window manager if handler then - handler() + handler() end Meter.update() Timer.update() if Context.game_in_progress then - Meter.draw() - Timer.draw() - end + Meter.draw() + Timer.draw() end +end