feat: added intro sequence, fixed norman's sprite, placed him in various places
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@@ -7,5 +7,10 @@ Screen.register({
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"go_to_sleep",
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"go_to_end",
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},
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background = "bedroom"
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background = "bedroom",
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draw = function()
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if Context.home_norman_visible and Window.get_current_id() == "game" then
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Sprite.draw_at("norman", 100, 80)
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end
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end
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})
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