feat: added ascension meter, done 0-1 asc logic, fixed mysterious man behaviours
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This commit is contained in:
Zoltan Timar
2026-03-19 18:22:06 +01:00
parent 823c3313af
commit b4dcdaba58
18 changed files with 278 additions and 31 deletions

View File

@@ -5,6 +5,7 @@ Screen.register({
"go_to_toilet",
"go_to_walking_to_office",
"go_to_sleep",
"go_to_end",
},
background = "bedroom",
draw = function()

View File

@@ -75,5 +75,14 @@ Screen.register({
Print.text(decay_text, bar_x - decay_w - 4, bar_y, Config.colors.light_blue)
Print.text(mult_text, bar_x + bar_w + 4, bar_y, Config.colors.light_blue)
end
if Ascension.get_level() > 0 then
local asc_y = meter_start_y + #meter_list * 20
local asc_letter_y = asc_y + 10
local asc_spacing = 8
local asc_total_w = Ascension.get_level() * asc_spacing
local asc_x = math.floor((sw - asc_total_w) / 2)
Ascension.draw(asc_x, asc_letter_y, { spacing = asc_spacing })
end
end,
})