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@@ -49,16 +49,22 @@ Screen.register({
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return
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end
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local show_sumphore = Ascension.get_level() ~= 8
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if CommuteGlitch.is_active() and CommuteGlitch.get_level() >= 7 then
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Sprite.draw_at("norman", 7 * 8, 3 * 8)
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Sprite.draw_at("sumphore", 9 * 8, 2 * 8)
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if show_sumphore then
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Sprite.draw_at("sumphore", 9 * 8, 2 * 8)
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end
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CommuteGlitch.draw_sprite_list(Context.walking_to_home_sprites)
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CommuteGlitch.draw_background_flicker()
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Glitch.draw()
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else
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local norman_x = Context.fast_food_approaching and (19 * 8) or (7 * 8)
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Sprite.draw_at("norman", norman_x, 3 * 8)
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Sprite.draw_at("sumphore", 9 * 8, 2 * 8)
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if show_sumphore then
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Sprite.draw_at("sumphore", 9 * 8, 2 * 8)
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end
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if Context.fast_food_eaten_today < 3 then
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Sprite.draw_at("pizza_vendor", 19 * 8, 1 * 8)
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end
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