feat: added minigames (button_mash, rhythm, ddr), correction in makefiles readline, placed games in init.context
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@@ -24,6 +24,18 @@ local STATE_HANDLERS = {
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ConfigurationWindow.update()
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ConfigurationWindow.draw()
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end,
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[WINDOW_MINIGAME_BUTTON_MASH] = function()
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MinigameButtonMashWindow.update()
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MinigameButtonMashWindow.draw()
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end,
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[WINDOW_MINIGAME_RHYTHM] = function()
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MinigameRhythmWindow.update()
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MinigameRhythmWindow.draw()
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end,
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[WINDOW_MINIGAME_DDR] = function()
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MinigameDDRWindow.update()
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MinigameDDRWindow.draw()
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end,
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}
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local initialized_game = false
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