AsciiArt
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This commit is contained in:
2026-03-17 23:04:33 +01:00
parent cd85a7214c
commit eb30ac0b0b
7 changed files with 72 additions and 113 deletions

View File

@@ -19,49 +19,7 @@ ContinuedWindow.text = [[
--- @within ContinuedWindow
function ContinuedWindow.draw()
cls(Config.colors.black)
local lines = {}
local max_len = 0
-- Get all lines and find max length
for line in (ContinuedWindow.text .. "\n"):gmatch("(.-)\n") do
table.insert(lines, line)
if #line > max_len then max_len = #line end
end
-- Clean up empty lines from the start/end
if #lines > 0 and lines[1] == "" then table.remove(lines, 1) end
if #lines > 0 and lines[#lines] == "" then table.remove(lines, #lines) end
local char_w = 4
local char_h = 5
local line_gap = 0
local word_gap = 6
local total_h = 0
for _, line in ipairs(lines) do
if line:find("#") then
total_h = total_h + char_h + line_gap
else
total_h = total_h + word_gap
end
end
total_h = total_h - line_gap
local current_y = (Config.screen.height - total_h) / 2
local x_offset = (Config.screen.width - (max_len * char_w)) / 2
for _, line in ipairs(lines) do
if line:find("#") then
for j = 1, #line do
local char = line:sub(j, j)
if char == "#" then
rect(x_offset + (j - 1) * char_w, current_y, char_w - 1, char_h - 1, Config.colors.light_blue)
end
end
current_y = current_y + char_h + line_gap
else
current_y = current_y + word_gap
end
end
AsciiArt.draw(ContinuedWindow.text, {})
end
--- Updates the continued window logic.